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I'm Tyler Tronny
​And I CREATe GAMING VIDEOS & STORIES

Hello, ladies and gentlemen, my name is Tyler Tronny and I am, believe it or not, an aspiring comic book author. Although I am currently making gaming let's play videos on my YouTube channel Tronnyverse and released my first interactive video project, That Torment of Mine!

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Why am I doing this? It's a long painful story, but even as a kid I dreamed of telling stories and entertaining people. Those dreams of mine sadly came to a halt between 2009 and 2015 where I fell into a slight depressive state of mind and even gave up on certain short stories and film projects that I had because of a judgmental disgust I had towards my own work after college. Around last 2016 I started streaming weekly the game Life is Strange Bad Life Choices Let's Play, which I'm currently editing the final parts of the final episodes. I know, late to the party, trust me, it's kind of a theme in my let's play series. I later went from live streaming every week to ended up editing my let's play, starting with my let's play series of Decay The Mare.  I do those let's play series because I find them fun and editing videos again has brought relaxing joy of putting my creative juices to in my videos again.
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A few of my let's play series I've made or I'm working on my YouTube channel and my
wonderfully spooky atmospheric interactive video labyrinth That Torment of Mine!

The big question might be why do I need the money. Honestly, it's because I'm kinda trap in artist/YouTuber conundrum where I've been helping and working on other people's projects (like friends and family) full time with for free with only hopes and dreams of getting a cut of the future profits to pay my bills for the past 7 years, putting my own projects aside, without any real source of income to have the financial freedom to save money to upgrade any of my gear like the old HP laptop of my graphic tablet that I've been working with since 2012. Since 2019 I found a part time job which finally allowed me a little bit of spare money to save up and gradually upgrade some of my old stuff and I even managed to make my interactive video labyrinth from conceptual idea recording, editing and assembling using my aging equipment and my limitations. The earnings I get will used for my upgrade my hardware for sure, but it will also be used to help my pay my rent, groceries, phone and credit card bills, and of course paying off my student loans. 
That Torment of Mine, my interactive video labyrinth, which I started to work on in mid-2019 and released to the world in March 2020 was actually the first project that I've completed in a very long time. A personal project finished all the way to the end, released and that from the feedback I got the people who played through my horror puzzle game actually enjoyed made all the time I've put making it worth wild to me. (^-^) I have a few projects, comics, game ideas, short films, some of them already in the works, and other that I would love to make for people to experience, but hopefully I'll managed to build an audience over time and supportive friends long the way to make some of these projects a reality. Exploring or expanding ideas like That Torment of Mine,  my interactive video labyrinth, expanding on the lore of the world and creating a sequel if more people discover and enjoy the original. 
I don't really expect anyone to do anything, to be honest, people can support me by enjoying and sharing my content or whatever, but of you could support me financially it could be a nice surprise. This page is pretty much here for the people who would like to support me and my work. If you do, great! If not, it's okay! I will still see you on my YouTube channel (^-^)
Thank you so much for taking the time to read this and I hope to see you next time (^-^)

I wish to all of you a fantastic,
​Tyler Tronny
 I am an aspiring comic book author and filmmaker with an interest in worldbuilding and I do sometimes get lost in the environments and lore of a game looking at all the little things that were designed to make the world feel real, lived in and giving it character. 

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